C++ is a general-purpose programming language with high-level and low-level capabilities. It is a statically typed, free-form, multi-paradigm, usually compiled language supporting procedural programming, data abstraction, object-oriented programming, and generic programming.
C++ is regarded as a mid-level language. This indicates that C++ comprises a combination of both high-level and low-level language features.[1]
Dr. Bjarne Stroustrup developed C++ in 1979 at Bell Labs as an enhancement to the C programming language and named it "C with Classes". In 1983 it was renamed to C++. Enhancements started with the addition of classes, followed by, among other features, virtual functions, operator overloading, multiple inheritance, templates, and exception handling. The C++ programming language standard was ratified in 1998 as ISO/IEC 14882:1998, the current version of which is the 2003 version, ISO/IEC 14882:2003. A new version of the standard (known informally as C++0x) is being developed.
Stroustrup began work on C with Classes in 1979. The idea of creating a new language originated from Stroustrup's experience in programming for his Ph.D. thesis. Stroustrup found that Simula had features that were very helpful for large software development, but the language was too slow for practical use, while BCPL was fast but too low-level and unsuitable for large software development. When Stroustrup started working in Bell Labs, he had the problem of analyzing the UNIX kernel with respect to distributed computing. Remembering his Ph.D. experience, Stroustrup set out to enhance the C language with Simula-like features. C was chosen because it is general-purpose, fast, portable and widely used. Besides C and Simula, some other languages which inspired him were ALGOL 68, Ada, CLU and ML. At first, the class, derived class, strong type checking, inlining, and default argument features were added to C via Cfront. The first commercial release occurred in October 1985.[2]
In 1983, the name of the language was changed from C with Classes to C++. New features were added including virtual functions, function name and operator overloading, references, constants, user-controlled free-store memory control, improved type checking, and BCPL style single-line comments with two forward slashes (//). In 1985, the first edition of The C++ Programming Language was released, providing an important reference to the language, as there was not yet an official standard. In 1989, Release 2.0 of C++ was released. New features included multiple inheritance, abstract classes, static member functions, const member functions, and protected members. In 1990, The Annotated C++ Reference Manual was published. This work became the basis for the future standard. Late addition of features included templates, exceptions, namespaces, new casts, and a Boolean type.
As the C++ language evolved, a standard library also evolved with it. The first addition to the C++ standard library was the stream I/O library which provided facilities to replace the traditional C functions such as printf and scanf. Later, among the most significant additions to the standard library, was the Standard Template Library.
After years of work, a joint ANSI–ISO committee standardized C++ in 1998 (ISO/IEC 14882:1998). For some years after the official release of the standard, the committee processed defect reports, and published a corrected version of the C++ standard in 2003. In 2005, a technical report, called the "Library Technical Report 1" (often known as TR1 for short) was released. While not an official part of the standard, it gives a number of extensions to the standard library which are expected to be included in the next version of C++. Support for TR1 is growing in almost all currently maintained C++ compilers.
While the C++ language is royalty-free, the standard document itself is not freely available.
This name is credited to Rick Mascitti (mid-1983) and was first used in December 1983. Earlier, during the research period, the developing language had been referred to as "new C", then "C with Classes". In computer science C++ is still referred to as a superstructure of C. The final name stems from C's "++" operator (which increments the value of a variable) and a common naming convention of using "+" to indicate an enhanced computer program. According to Stroustrup: "the name signifies the evolutionary nature of the changes from C". C+ was the name of an earlier, unrelated programming language.
Stroustrup addresses the origin of the name in Chapter 1 of his book, The C++ Programming Language, remarking that another interpretation of the C++ name could be seen from the appendix of George Orwell's Nineteen Eighty-Four. Of the three segments of the fictional language Newspeak, the "C vocabulary" is the one dedicated to technical terms and jargon. "Doubleplus" is the superlative modifier for Newspeak adjectives. Thus, "C++" might hold the meaning "most C-like" in Newspeak.
When Rick Mascitti was questioned informally in 1992 about the naming, he indicated that it was given in a tongue-in-cheek spirit. He never thought that it would become the formal name of the language.
C++ continues to evolve to meet future requirements. A new version of the C++ standard is currently being worked on, entitled C++0x, denoting that it is expected to be released before 2010. Current work indicates that C++ will continue to capitalize on its multi-paradigm nature. Notable expected improvements are native support for threading and concepts that will make working with templates easier. Adding garbage collection is currently under heavy discussion. Boost.org is a group working to make the most of C++ in its current form. They are expanding C++'s functional and metaprogramming abilities and also advise the C++ standards committee on which features work well and which need improving.
Philosophy
In The Design and Evolution of C++ (1994), Bjarne Stroustrup describes some rules that he uses for the design of C++. Knowing the rules helps to understand why C++ is the way it is. The following is a summary of the rules. Much more detail can be found in The Design and Evolution of C++.
C++ is designed to be a statically typed, general-purpose language that is as efficient and portable as C
C++ is designed to directly and comprehensively support multiple programming styles (procedural programming, data abstraction, object-oriented programming, and generic programming)
C++ is designed to give the programmer choice, even if this makes it possible for the programmer to choose incorrectly
C++ is designed to be as compatible with C as possible, therefore providing a smooth transition from C
C++ avoids features that are platform specific or not general purpose
C++ does not incur overhead for features that are not used (the "zero-overhead principle")
C++ is designed to function without a sophisticated programming environment
Inside the C++ Object Model (Lippman, 1996) describes how compilers may convert C++ program statements into an in-memory layout. Compiler authors are free to implement the standard in their own manner.
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